Monday, May 27, 2013

First Level Cleric Spells

Cloak of Dark Power (evocation, alteration)
Sphere: Necromantic
Range: 0
Components: V,S
Duration: 1 round/level
Casting Time: 4
Area of Effect: the caster
Saving Throw: none

This spell creates a dark aura of coursing, swirling power around the caster.  The priest's body and anything worn or carried are protected by this aura from the effects of full sunlight, even under the open, daytime sky of the surface world (arms and armor imbued with the radiations of the Underdark don't begin to lose their power, and the drow caster suffer no Bright Light combat penalties.  This magic is specifically fashioned to prevail against a light spell.  A priest shrouded in a cloak of the dark power functions as if one experience level higher, in all dealings with undead.  Arachnids and other using arachnid form attack the cloak wearer at -3 to hit.

Spider Climb (alteration)
Sphere: Necromantic
Range: touch
Components: V,S
Duration: 1 round + 1 round/level
Casting Time: 1
Area of Effect: creature touched
Saving Throw: neg.

This version of spider climb used by drow priestesses is a slight improvement over the wizard spell.  Bare hands and feet are required and the affected creature moves at MV 9 (6 if encumbered).  Movement is slient unless loose rock or etc. is dislodged.  Objects tat weight less than 1 pound will stick to the affected being's hands and feet for the spell duration, making certain types of spellcasting virtually impossible.  The effect of spider climb can be ended with but a word.  Sufficient force will tear a spider climbing being away from the surface he or she is clinging to (the DM must determine what occurs according to the situation).  Unlike the wizard spell, no material components are required.


Spidereyes (alteration)
Sphere: Animal
Range: special
Components: V,S,M
Duration: 1 round/level
Casting Time: 1
Area of Effect: special
Saving Throw: none

Same as the level one wizard spell of the same name



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